an abbreviated four-episode season starting October 7. I kind of liked the first season last year, though I thought they overdid the back stories, fake blood and body parts, and faux dread. Come on, the contestants couldn't have been as scared as the production tried to make them look. They all knew it was just a game show.
But enough of my nitpicks. The twisted Soska twins are back for more horror-story fun and games. At Game Show Network News Scott Rahner has posted a review of the new season's first ep. GSN gave him a sneak peek. (By the way, I'm never sure if I should accept when a network offers me a preview of a new show. I usually want to go into a show's premiere with no preconceptions. But opinions differ.)
Based on what I can glean from the review, the gameplay has changed some, especially in the final round. Scott says the pace also seems to have improved, though he concedes that the new episodes don't really contain any more actual gameplay. I thought the pace dawdled badly last year, thanks in part to the absurdly detailed back stories for each ep. This year we're getting "deadly sins" as the theme. Hope they don't waste too much time on the phony theology.
After an encouraging start Hellevator crashed and burned in the ratings last year. The numbers got uglier than the show's bogus blood and viscera. I don't expect any big ratings rebound this year, but at least GSN is hedging their bet with the reduced episode order.